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Meme Destroyer

Meme Destroyer

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Devlog

  • Devlog #3 : Update and Bugfix again
    November 18, 2025 by Eligel1A
    1
    #Godot, #bugfixes, #updates
    Update: I made a new mouse pointer so it fits the scene better. I adjusted the sounds so they’re no longer annoying. Before, they would stack on top of each other, but now they don’t. Only one sou... Continue reading
  • Devlog #2 : Update and Bugfix
    November 18, 2025 by Eligel1A
    1
    #Godot
    Bugfixes (Image 1): There was a bug where the timer that makes the enemies stronger would trigger earlier than intended after re-entering the map. Instead of using an Autoload, I used a normal node an... Continue reading
  • Devlog #1 : Update and Bugfixes
    November 17, 2025 by Eligel1A
    1
    #Update and Bugfixes, #Godot Engine
    First and second image: I created a code where the high score is saved, unlike before when only the last round's score was recorded. Third and fourth image: Projectiles no longer despawn incorrectly... Continue reading
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